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荒野求生是一个沙盒式, 第一人称视角, 可单机或联机, PvE 开放式生存游戏. 在变换的季节中努力求生建造基地, 发展科技和武装自己以应付危险的环境. 保护自己免于被野生动物吃掉, 和环境因素跟NPC猎人(猎人也会建立自己的营地)
更新内容
2024年12月21日周六Alpha 65 更新
游戏截图

















关于游戏
Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle through changing seasons to build a base, develop technology and gear-up in the hostile environment. Defend yourself from wildlife, the elements and AI hunters (who also build bases in the world). Progress your base technology for advanced item crafting and upgrades. Farm crops, fish, raise small animals, harvest and refine resources to rise in dominance in the world. Defend your base from Hunter attacks, and raid their bases to steal their loot. If you enjoy open-world sandbox survival games, resource gathering and grinding to build a base, you may enjoy playing the early access version of the game.
Subsistence 是一款沙盒、第一人称、单人或合作、PvE 开放世界生存游戏。在不断变化的季节中奋力拼搏,在恶劣的环境中建立基地、开发技术并做好准备。保护自己免受野生动物、元素和 AI 猎人(他们也在世界上建立基地)的侵害。提升您的基础技术以进行高级物品制作和升级。种植庄稼、捕鱼、饲养小动物、收获和提炼资源,以在世界上占据主导地位。保卫你的基地免受猎人的攻击,并突袭他们的基地以窃取他们的战利品。如果您喜欢开放世界的沙盒生存游戏、资源收集和磨练以建立基地,您可能会喜欢玩游戏的抢先体验版本。
Current features: 当前功能:
* Singleplayer and Co-op PvE sandbox experience.
* 单人游戏和合作 PvE 沙盒体验。
* Crafting mechanics. * 制作机制。
* Dynamic base building. * 动态基地建设。
* Dynamic seasons and weather systems.
* 动态季节和天气系统。
* Weapon upgrade system. * 武器升级系统。
* Mining and refining of ores.
* 矿石的开采和精炼。
* AI Hunters (with AI base building).
* AI 猎人(带有 AI 基地建设)。
* Farming. *农业。
* Animal husbandry. *畜牧业。
* Food cooking mechanics.
* 食物烹饪机制。
* World day-night cycle. * 世界昼夜循环。
* Temperature change based on time-of-day and altitude.
* 温度变化基于一天中的时间和海拔高度。
* Character hunger/thirst/strength mechanics.
* 角色饥饿/口渴/力量机制。
* Character clothing system.
* 角色服装系统。
* System for inviting/removing players to access bases.
* 邀请/移除玩家访问基地的系统。
* Central power system for bases (base items require power to function).
* 底座的中央电源系统(底座项目需要电源才能运行)。
* Npc enemy leveling system.
* Npc 敌人升级系统。
DISCLAIMER (PLEASE READ):
免责声明(请阅读):
The public Early Access is intended for those interested in supporting the project and participating in its continued development. You will most likely experience balancing issues, performance issues, bugs and missing features. If you are looking for a complete gaming experience, I would recommend allowing some time before trying out the game. There are many YouTube game-plays showing the current state of game. I am the sole developer of the project, which I work on as a passion project. I feel this is important to mention, so that those considering playing the game can make a more informed purchase decision. A full detailed list of the updates since launch can be viewed here: .
公众抢先体验适用于有兴趣支持该项目并参与其持续开发的人员。 您很可能会遇到平衡问题、性能问题、错误和缺失功能。如果您正在寻找完整的游戏体验,我建议您在尝试游戏之前留出一些时间。有许多 YouTube 游戏展示了游戏的当前状态。我是这个项目的唯一开发者,我把它作为一个充满激情的项目来工作。我觉得这很重要,这样那些考虑玩游戏的人就可以做出更明智的购买决定。可在此处查看自发布以来更新的完整详细列表:。
Goals of the project: 项目目标:
The aim is to integrate the kinds of base-resource micro-management typically found in RTS titles, into a boots-on-the-ground shooter. Each base has an underlying economy of power and raw materials that must be maintained and expanded in order to rise in dominance.
其目的是将 RTS 游戏中常见的各种基础资源微观管理集成到地面射击游戏中。每个基地都有潜在的电力和原材料经济,必须维持和扩大这些经济才能占据主导地位。
The focus is not of primitive survival (although there are many elements during the early-game), but instead a focus on the base, its security, technology and resources.
重点不是原始生存(尽管在游戏早期有很多元素),而是关注基地、其安全、技术和资源。
游戏配置
- 操作系统 *: Windows 7+
- 处理器: Intel Core 2 Duo E4600 2.4ghz or Athlon 64 x2 Dual Core 5200
- 内存: 2 GB RAM
- 显卡: Geforce GT 460 or Radeon HD 3800
- DirectX 版本: 9.0
- 存储空间: 需要 1500 MB 可用空间
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